A model and shader set built for the MW5 Community Asset Bundle for use with mods such as MercTech and PirateTech for the PGI title Mechwarrior 5 Mercenaries. Fully rigged in 3Ds Max and Unreal Engine with Control Rig for animation.
Base Mech Polygons: 28k
Cockpit Polygons: 24k
Textures: 4k TGA UDIM
Video showcasing the damage shader for the visual sensor screens.